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Stand Lara against it and press and hold Action. Walk as you approach the top of the slope to let a fourth boulder roll past in front of you. Take a running jump to the gold ledge, then pull up into the opening above. GROUND LEVEL: Exit the secret room (the door opens as Lara approaches). Walkthrough text and diagrams copyright © 1998-2015 - Stellalune ([email protected]). (The path is shown in the series of screenshots below.) Go into the tunnel beyond it. Pick up 2 sets of magnum clips, one in each corner at the base of the stairs. This time, climb out near the sphinx and get up on the movable block between its paws. Once it does, walk down to the blade. (And use the save crystal.) Keep holding the Jump key, and she'll backflip off that block and then take a series of forward jumps along the right side of the slope. Feel free to copy or print this walkthrough for personal use. Diagrams made with the aid of GraphTablet freeware ([3]). Hold the Walk button while on the platform. The boulders roll past harmlessly. CLIMBING TO THE FIRST SWITCH: First, head for the northwest corner of the cave, beyond the sphinx's right paw. Now you can take a final running jump over the spikes to the doorway. When you break line of sight, Pierre should then vanish. Then do the following series of jumps to land on the tiles: standing jump forward, side flip to the left, jump forward, jump forward, side flip right, and jump forward to land in the alcove. Pierre will approach from the other side of the room, and she'll remain under cover until he's right in front of her. Others might want to do this just for fun to see the interesting effect of the floating crocodile corpses. Check out the note on the Unreachable Large medi pack, at the end of the walkthrough. (Thanks to Sharon for the hanging tips.). Pull it away from the others. Now comes the speed run: Hold the Action key and take two hops back to drop and hang from the edge. Drop down and return along the tracks through the wooden door. From there take a running jump to grab the edge of central structure. You may have to take a dip to get its attention. Climb out of the trench and go to the second movable block on the ledge above. Walk forward (with the pool on your left) until Lara won't walk farther. When you emerge, Pierre will be ready for some action. As she lands, press Right, then Back, then Left, then Forward (while holding Jump the whole time). So, in order to exit, you'll need to race against the clock. GAUNTLET OF TRAPS (PHASE 2): Ahead is a combination trap involving a concealed spike pit, a pool of lava, a swinging blade and a rolling boulder. At the top of the slope ahead are 3 boulders waiting to roll. This will awaken a mummy at the top of the stairs. Step on the one floor tile without the gold pattern on it. Climb back down the way you came and go through that door. NOTE: If you haven't already gotten SECRET #1, the Uzis and some clips, you can do that now. ROOM WITH SQUARE PILLARS & LAVA POOL: Go through the door, which opens automatically as you approach, into a room with square pillars set in a lava pool. Fourth level = Damocles switch and Atlas door. There's also a small boat moored there. Jump from the left opening to the building ahead on the left. Tomb Raider 2 features dynamic lightning, allowing you to light up an area by firing your gun, more weapons including grenade launches and a speargun, and the introduction of vehicles. Once on top of block #1, turn right, walk to the edge, then jump and grab the opening ahead. Here's how: First, kill the 3 rats swimming in the pool. You don't need anything there now. Pick up the 2 sets of Uzi clips on the ground and pull the switch. Climb into the opening, which is now above on the right. Take the medi pack. If you move to the edge and look down, you can see the secret door, indicated in this screenshot. (You'll notice wooden shafts sticking out where the missing cogs belong.) Run past him (using a medi pack on the way if necessary) and jump up and over the rocks as if you were going to return to the valley. Now walk to the edge of the ledge, jump straight up to grab the ledge (Jump + Action) and pull up. Pull up onto the jutting ledge above. It's easy to overshoot the flat spot, so aim to the right a bit to land on the slope next to it, or press Action as you jump to shorten the distance Lara travels. Before continuing up the stairs, take a detour for a couple of secrets. Or drop down onto the block you used to climb up to the bridge. Advance with weapons drawn until another panther charges. Click the Audio tab and then un-check 'Redbook Emulation'. This spot is safe. Just watch out for the lava on the left. Enter and go up the stairs. Continue to come out again in the TALL ROOM WITH LEDGES above the big lava pool. Take a running jump across to the next ledge and continue to the top. You only need to pull 3 of the switches to open the doors so you can exit. Then take a standing jump forward onto the first low block beyond the higher angled blocks on the left side of the long slide (i.e., the first one that slopes down toward the slide). Then climb onto the low block at the top of the ramp. Quickly swim to the far corner of the room, climb out at the foot of the steps and kill another swimming rat. Or, quickly descend from the platform (next paragraph) and kill them with pistols or magnums from below. Take a running jump across the pool, roll again and start shooting. When you enter the sitting room at the top, a mummy awakens inside on the left. Or, you can ignore the lions altogether, since there's no reward in that room. Climb over the low wall to the other side of the room. Climb up the steps to the corner room. That rectangular cave opening on the far wall is where you're headed. (Special thanks to Norman G. for this suggestion. So you can actually go only this far and still have the secret count. NOTE: You can also enter the cave with the third cog through the small pool at the base of the waterfall; however, this makes it more difficult to kill the raptor without losing health. (For this jump, be sure to start on the left side of the ledge or press Action to lower Lara's arc as she jumps; otherwise, she'll hit the ceiling and fall into the water.) Go to the end of this short hallway and jump into the water again. Inside is SECRET #3, consisting of Uzi clips, shotgun shells and a large medi pack. You'll be back in a bit, but to make your job easier then, you can kill one or both of these guys now: Climb onto the low block in the corner and jump up and down with pistols drawn until you get a lock on it. Pull up and run into the alcove before the tile breaks. Pick up the goodies then return to the ramp, turn right and follow the tunnel to another red, see-through door. Continue holding Action as you release Jump and press Forward to pull up to the middle level. Copyright © 1998-2015 - Stellalune ([email protected]). These gates can be opened using pressure pads and switches, but they are timed to close after a short time. Exit through the doorway that was previously blocked by the boulder. Return to the cave mouth, drop into the pool and climb out onto the valley floor. Instead, look for an opening on the left at the top of the passage. Turn around and this time take a running jump to grab the narrow crevice above the alcove where you got the clips. Go to the far end and take a running jump to the slightly sloped stone ledge beyond. Release Jump before you land on the third pillar. Jump in the water and swim down through the spikes. document.write(today.getFullYear()); Kill the bat that tries to mess with Lara's hairdo, then pull the switch. Climb out and go through the small door in the northwest corner to the ROOM WITH FOUR MOVABLE BLOCKS. For details and downloads, follow this link to the relevant forum thread: TR1 Last Secret Fixer by SuiKaze Raider. This is a dart trap. She'll go into a crouch, showing that she's ready to pull or push the block. You’ll also find some Magnum guns here. To kill it safely, jump in place to get a pistol lock on it, then keep jumping and firing until it explodes. Jump into the pool and swim downwards as the strong current carries you that way. There are also two spike pits at the bottom of the slope and a couple of stone blocks. (I prefer the shotgun here.) Turn around to face the wooden door. In the center, on a pedestal, is a piece of the artifact you've been looking for. Continue to side flip to the left until she reaches the corner behind the boulder. CAVE WITH DANGLING BUILDING (AGAIN): Place the FUSES in their proper spots in the glassed-in room, and the winch will activate, lowering the small building. Pull up and get the small medi pack. Again, step back so Lara has enough distance for the take-off and do another running jump to the ledge near the red door. Special thanks to Helena for finding the alternate weapon pick-up points and Mark R. for the shortcut to secret #2. Release Action and she'll drop to the ground. Then just wait and blast the T. Rex as he stomps by. Go through the doorway and up the stairs. Go to the left side of the rock pile ahead and pull the movable crate out. Jump in and follow the underwater passage to a lever. If you didn't already get the magnum clips on the ground here, pick them up now. Then immediately take a running jump along the left edge of the pillar and press action to grab the edge of the last pillar. Two more bats drop down from the ceiling. At ground level on the same wall is a small metal door. When he falls, take his SHOTGUN. Pick up everything and exit. 1 Walkthrough Areas 2 Walkthrough Levels 3 Walkthrough videos 3.1 Missions 3.2 Tombs Introduction Coastal Forest Mountain Temple Mountain Rendezvous Mountain Village Base Approach Mountain Base Base Exterior Cliffside Village Mountain … Run across to it and pick up some shotgun shells. Here, in an alcove, is a large medi pack. Down and to the right of the pillar is SECRET #1, a dark depression containing a large medi pack and magnum clips. As you fight, be careful not to fall off the high ledge. The brown wooden crate is movable. Shoot them and continue to a large open area with a pool of water. You'll be fine. Press Jump and Action as you slide to grab the ledge. Run across to it and pick up some shotgun shells or the SHOTGUN if you don't already have it. Near the end, press and hold Action so Lara grabs the end of the slide. This is SECRET #3, which consists of the MAGNUMS, 2 large medi packs and some Uzi clips. (Thanks to Ian T. for this tip.). It's easier than the method I suggest above, but you'll need to use a few medi packs. Traverse to the right, in front of the falls, along the path indicated by the arrows in the screenshot above, until you can pull up into the cave above. This minimizes the damage he does to Lara. Be careful not to fall in the water. Pick up some magnum clips and 2 boxes of shotgun shells. Let go and, as soon as you hit the slope below, jump to clear the spike pit. Walk to the left side of the ledge and take a standing jump to the rectangular block in the middle of the lava falls. You're now on the fourth level. Stand underneath the balcony with Lara's back toward the slope. Pass a waterfall on the right and go underneath a stone archway. NOTE: In the PC game the secret chime sometimes rings when you use the gold key. Instead, stand on the low step behind Qualopec's throne. If you're playing on the PC or Macintosh, I also recommend saving your game in the middle of the fight if you're doing well. Drop to the slippery slope and immediately backflip onto the flat spot behind to avoid sliding into the lava. When you're ready, cross the room to the gate on the left using a series of running jumps, which is faster than just running. Walk out onto the sloping projection on the other side of the bridge. There's a switch in one corner of the lion room that opens and closes the door. Climb to the fourth step and jump to the ledge on the left. Go through the doorway on the right and locate the movable block behind the ramp. If this happens, climb down to the ground, move into the open area, save again and reload. So run forward and immediately push the block into the room beyond. Enter and go to the right. Use the Look button to make sure Lara is flat against the crate and facing it squarely. After retrieving the medi pack, drop down and push the movable block forward several times into the next room. CROSSING THE BROKEN BRIDGE: Examine the valley wall ahead and to the right, and you'll find a well-lit opening with a low block in front of it (shown in this screenshot). At the top is a SCARAB artifact. Go down the stairs. Take a running jump from the ledge near the THOR SWITCH to the pressure pad. This is the one you opened earlier using the first switch, and it's where you're headed next. Between the chomping blades is a section of break-away floor with spikes below. However, you won't have many shotgun shells to start. Notice that they are labeled with the initials of the Atlantean rulers: Natla, Tihocan and Qualopec. If you've already done this, you can use the level-skip cheat to finish. Move to the end of this block and take a running jump to the square pillar on the right. You can't go any farther since the tunnel is now collapsed. Unlock it and enter to finish the level. ), Don't jump across the lava yet. Instead safety drop from the doorway into the dry stream bed. Tomb Raider 4: The Last Revelation Cheats ... PS1 | Submitted by GamesRadar. At the top of this room behind a timed door is a secret room. Enter and slide down the ramp to a doorway. When it's dead, continue through the twisty passage until you come to a wall with flat, stepped blocks and an opening high above. You'll get a better shot from here. Pull up to the upper level. PASSAGE FROM CAVE WITH POOL TO VALLEY: Go through the cave opening opposite the waterfall, where you'll encounter another wolf. Walk to the edge and take a standing jump to grab the edge. Then later, at the end of Level 9 (Tomb of Tihocan), you'll finally be able to finish him off. (If you miss the crevice, climb up onto the block to grab it.) (You may have used it earlier to hide from the T. rex. Or, jump straight up and down to get a pistol lock on one of them and continue jumping and firing until it's dead. To get down, turn back toward the cave wall. The idea is to jump from the sphinx's head to the invisible platform, get the Uzis, and then jump back to the head and slide down. Stand Lara on the brown starting line with her left foot at the left edge of the platform. So go back outside and around to the right side of the building (left when facing it). You can probably shoot them from the doorway by advancing to draw them out then backing up. For the trapdoor on the right, throw the switch and quickly jump back off the trapdoor. The sound of running water here suggests that this structure is actually an aqueduct. NOTE: If the door here is not open, it means you missed something in the previous area. If you hop over the pressure pad, the door will remain open. Find the movable block and push it twice into the next room. Where to start. Pull it once, then go around to the left and push it once so it ends up next to the hole in the floor (at position 2a). Head toward the gate on the east side of the room, which will open as you approach, and run down the ramp. (Console players get a save crystal here.) Hop down and go through the doorway. Climb in and follow this passageway to an opening in the floor. Drop down, swim across the lake and once again climb out on the landing with the barrels. Tomb Raider: The Last Revelation Walkthrough/Strategy Guide. Drop down and exit the room. (This is the red line in the diagram on the main walkthrough page.) Climb to the top. (If you already did, pull it again to return it to the up position.) Climb up into another sloping, flesh-textured hallway. There's a drawbridge spanning this gap, but it's down at the moment. Then turn around, drop and hang from the doorsill, traverse along the crevice to the left and drop to the floor. Pull it to lower the water level, turn around again and swim back up to the surface. NOTE: The flesh creature is not counted as one of the official kills. You'll get to the top later on from above. From here, take a running jump to the ledge just beyond the dart pipe. It doesn't count as a secret, though. Climb up to the second level and position Lara facing the switch platform, at about a 45-degree angle. She rises up again to resume the fight. Tomb Raider Strategy Guides Since May 1998, I have been providing complete walkthroughs for all the major entries in the Tomb Raider series, from the very first game to the reboot trilogy. Climb up the blocks and through the opening in the ceiling to emerge on the back of a sphinx. Becoming an Expert Raider. Go to the small alcove ahead and drop down into the room below. If it flies up above floor level, jump from side to side to dodge its fireballs, taking care not to fall through the openings in the floor. Level 5: St Francis’ Folly – Find the four keys from the four rooms of the Gods while avoiding being sniped by Pierre DuPont. Pull it to open a trapdoor above. All TR1 screenshots were made using Glidos and Fraps. Do a series of safety drops to reach the ground (i.e., from the ledge outside the door to the gray stone ledge, then to the red roof, and then to the ground). Pick up the Uzi clips in each of the 4 corners of the platform (6 sets in all) and head for the door. Turn left and take another standing jump to the ledge just upstream. Turn around and go back to the Natla box. Don't jump around too much or you're likely to slide into the lava. Walk up the short ramp next to it and climb onto the block above the ramp. (This screenshot to the right shows the spot.) Enter the room and pick up a large medi pack and a GOLD KEY. Walk to the outer corner of this ledge, then take a standing jump to grab the next ledge—the greenish, slightly angled block, a bit higher and to the left. 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